#My kingdom for the princess 2 walkthrough level 2.5 free#
In coded, Mickey and Jiminy discover a message in Jiminy's Journal that says "We must free them from their torment" and create a data version of Sora. In Kingdom Hearts coded, Disney Castle appears in cutscenes. This brought Disney Castle's attention to Sora and his friends, who rescued the castle with the help of Queen Minnie and the inhabitants of Timeless River. In Kingdom Hearts II, Disney Castle took on a more active role when the barrier protecting Disney Castle, the Cornerstone of Light, was corrupted by Maleficent and the world was invaded by the Heartless. It was unplayable, although visible throughout the game on the Gummi Map screen to the left of Traverse Town. In Kingdom Hearts, Disney Castle first appeared during the opening and closing scenes. Disney Castle's design is derived from the real-world Magic Kingdom, which is in turn based upon " Cinderella Castle". As such, Disney Castle is considered to represent Disney's short films and cartoons, although that role would later be shared with Timeless River. It is the home of King Mickey, Queen Minnie, Daisy, Donald, Goofy, and the other classic animated characters created by Walt Disney. It is surrounded by Disney Town, and contains a portal to its past form, Timeless River. Game Central Station | Niceland | Cy-Bug Sector | Candy Kingdomĭisney Castle is a world introduced in Kingdom Hearts. Secret Forest | Toy Box | Kingdom of Corona | Monstropolis | Arendelle | San Fransokyo | Quadratum La Cité des Cloches | Country of the Musketeers Introduced in Kingdom Hearts 3D: Dream Drop Distance Introduced in Kingdom Hearts Birth by Sleepĭwarf Woodlands | Enchanted Dominion | Castle of Dreams The World That Never Was | End of Sea/ Dark World | Keyblade Graveyard Port Royal/ The Caribbean | Pride Lands | Space Paranoids/ The Grid Mysterious Tower/ Symphony of Sorcery | The Land of Dragons | Beast's Castle Land of Departure/ Castle Oblivion | Twilight Town Introduced in Kingdom Hearts: Chain of Memories Radiant Garden/ Hollow Bastion | 100 Acre Wood Monstro/ Prankster's Paradise | Atlantica | Neverland Traverse Town | Wonderland | Olympus Coliseum/ Olympus Timeless River/ Disney Town/ Disney Castle Once Sandy falls, clear out any remaining Ziggies, and then carefully circle Blizzy and shatter any ice blocks he hides behind before taking aim with your strongest attacks to finish the fight.Dive to the Heart | The Final World | Destiny Islands Once Blizzy retreats and Sandy thunders forward, you should be ready to unload all of your weapons at him from behind cover - without fear of wasting Sentries to draw fire. Note that the ice blocks break in one hit - so don’t rely on them too much for cover. On the next turn, you can try moving your Heroes to the other platform - send a Sentry first to draw fire, and if you have the range and means, you can try to get Mario in for a jump attack and hammer combo on Blizzy before he darts away. Luigi can take shots at any exposed Ziggies from here - and be sure to use Cleansing Jump on anyone who gets frozen. When it’s your turn again, make sure you send a Sentry out to draw fire from the Ziggies, then dash anyone you can on your way up the Warp Pipe and into cover. They’re a good defensible position and can work well if you’ve upgraded your height advantage skill.Īfter moving to the right, the Ziggies and Sandy are sure to advance while Blizzy hangs back - Hero Vision will be good for stopping some of that. Your best bet for survival here is making a break for the platforms up on the left, connected by Warp Pipes. If you cleared World 1-S - The Hidden Bridge, it’s a great idea to equip the golden weapons you earned, as they deal increased damage to the Midbosses which will make the fight that much easier.